In FORM's current issue, we explore some exciting new tile designs not to mention some killer installations. Maybe it's becaue we were so intrigued by our editor-in-chief Alexi Drosu's great photos from Coverings a few weeks back, but we can't seem to get tile off the brain, so we've been on the hunt for some great tile designs, which we'll be sharing with you over the next few weeks. Up first are a trio of recent collections from clé. They're so nifty and different, we had to share all of them.
From time to time, we like to update you on developments with the AIA|LA, one of our industry partners. As we head into summer, they have a lot going on. From events and seminars to deadlines for our awards, you'll want to mark your calendar to be sure you won't miss anything.
In FORM's current issue, our Workbook section explores some of the new developments in design for the work place. From clever "phone boxes" that create areas for private calls in open-plan spaces to modular solutions that are anything but run of the mill, there's a lot happening in the category. One trend that definitely doesn't show any sign of slowing down is the sit/stand work station—and the iterations in between. In the magazine, we cover the ingenious Locus Seat from Focal Upright Furniture, which allows users to find a balance between sitting and standing. Today, we're sharing with you another entrant into the field.
This spring and summer, Glen & Company will see four of its hotel projects open (not to mention three more scheduled for next winter). With so much happening, we figured founder Glen Coben would be a perfect person to chat with about the state of architecture and design in one of our occasional q-and-a sessions. Here, the award-winning architect, and designer of hotspots Del Posto and Carbone, to name a few, shares his thoughts on architecture, design,family and the return of elegance.
What direction do you see the profession heading?
Our client’s expectations are rising as [are those of] the people who dine out or sleep out. We have to be better storytellers and continue to surprise and delight the guests. Specifically, I see a trend towards more luxury and a little more formality. Hopefully a return to elegance.
One of the highlights of our March/April 2014 is Jack Skelley's feature on architecture and gaming. We're delighted to share it with our online readers.
By Jack Skelley
Architecture and video gaming have a lot in common. They share both natural and technological synergy. Computer-aided design (CAD) and 3D Modeling, via animation and modeling programs are used by each. Both disciplines imagine built environments. The difference, of course, is that gamers stay on the imaginary side. But the technology that has freed the imaginations of game designers has also freed the imaginations of architects.